Digital Worlds

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In this course we will focus on the creation of 3D buildings in the program Blender. Students will
then compile their art into an environment in the program Unity where they will be able to
explore their art through interactivity. Using readily available tools in Unity like the 3rd Person
Controller, students will be able to walk around their digital worlds.
This course acts as an intro to game design basics and 3D modeling.
Course Goals:
– Learn Basic Blender Modeling
– Learn Basic Unity Tools and Functions
– Learn how to transfer models between programs

Tickets

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Digital Worlds
$ 70.00
8 available
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